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Crusader kings 2 update 2.3.4
Crusader kings 2 update 2.3.4











crusader kings 2 update 2.3.4

Victoria II v3.04 for non-Steam clients - Checksum WNVU.Added some jaw-dropping polar bear artwork.The Polar Bear Purchase will now turn all pops in Iceland, Greenland & Jan Mayen into polar bears.Added historical military leaders to many nations.Lone defender backer now gets some prestige for being gutsy and stepping up even if no attackers.Crisis with attacker backer and no defender backer now resolves automatically in favor of attacker rather than fizzling.Discipline (org dmg reduction) is reduced a lot making them better mixed where they can support from the back line as they wont be able to hold provinces well. Airplane-only armies no longer completely murder the strongest offensive armies when attacked.Jacobins now make democracies of Prussian constitutionalism.A lot less wickedness will now be stamped out in the USA (moral crusader event now fires on country level and not every week).Non standard difficulty levels should now be safe to play without risking economic issues. Removed factory output changes depending on difficulty level.After this all wargoals have their cost cut to 30% allowing you to really dismantle stuff at the end of the game. a GW can become a WW after mass politics (1905) is researched and the winning side gains 50% warscore. Added World Wars, the next level after Great Wars.This will split the selected unit into two as balanced units as it can, then select only the more powerful of the two. Added split in half (shortcut 's') in unit view.has_national_minority and political_movement triggers now have the correct localisations.' National Banking Act' decision is now actually worth taking.' Sign the Geneva Convention' decision now has larger benefits and slower badboy decay as a downside instead of reducing max military spending.Can now set decisions to be ignored, ignored decisions will not light up the 'decision can be taken' icon in main interface.

crusader kings 2 update 2.3.4

  • You now only get the bankruptcy notification/ CB if the amount owed to you is a significant sum.
  • No longer possible to load an infinite amount of troops onto a single ship if they happen to board at the same time.
  • Right-clicking 'go to diplomacy' will no longer be interpreted by the game as a desperate desire to crash to desktop.
  • Call Ally will now get a clear yes/no answer from allies, instead of random chance.
  • It is now possible for non-host players in multiplayer to see how the AI would respond to diplomatic offers.
  • AI will no longer delete closed factories while at war.
  • AI no longer believes the Age of Sail ended in 1936.
  • Increased the cooldown between crises to 5 years.
  • Fixed units getting stuck if you embark them on ships.
  • Will now show proper unit information if you hover over the unit icon.
  • Fixed map crash when you start Victoria 2 for the first time.
  • Election events are now country-wide, and occur less often (about twice per election).
  • Effects of Machine Tools, Tractors, Nitroglycerin, Distribution Channels & Electricity inventions are now country wide instead of being spread through province event spam.
  • AI Great Powers in America now care about crises in the other American continent.
  • Fixed a bug where forming nations could completely mess up diplomatic relations and satellites.
  • AI Great Powers in Europe now care about crises on other continents.
  • Right-clicking a country on the map when no units are selected now opens diplomacy with that country.
  • As such, it was not subjected to QA, but nonetheless became the official release version a year later on 26 December 2016. It was made by podcat, Wiz and Groogy in their spare time over the 2015 holiday season.

    Crusader kings 2 update 2.3.4 Patch#

    Patch 3.04 was released as a beta patch on Steam on 22 December 2015, over two years after the previous patch 3.03 on 3 June 2013.













    Crusader kings 2 update 2.3.4